Roblox surface gui textbox. TextLabel local Button = script.

Roblox surface gui textbox 5 KB) They apparently take no input from gamepads, but take input from mouse clicks if there’s nothing between the player’s camera and the adornee of the SurfaceGui. Similar to Decals and Textures, UI objects such as TextLabels and ImageLabels parented to a SurfaceGui face the same direction as the surface they're on, editable through the SurfaceGui. Text = ga… SurfaceGui allows for the rendering of UI objects onto a part's surface in the 3D world while also allowing for basic user interaction to occur. Use . That does seem to work but when I try to set the text to the text created by the script it just does do anything. In this tutorial, I'll show you how to make a textbox that allows you to input text onto a SurfaceGUI in Roblox Studio. We will learn about the di Dec 12, 2020 · What do you want to achieve? I’m working on a PlayerGUI to Surface Text thing, for presenting ideas ingame. This is how it looks: And here is how it Apr 22, 2021 · Put the gui in StarterGui and set Adornee where it was, then change the scripts to localscript and connect it to the RemoteEvent. Describe what you would Sep 10, 2020 · So First of all I’m not a GUI expert or something. This means that the limit is turned off, the same as before. Here’s the Sep 15, 2023 · As the title says, the text button on my SurfaceGUI is not working, it means it can’t be clickable nor anything related to mouse, for example when MouseEnters. Jun 23, 2020 · Ensure that you filter the words on the server before updating them on other clients. Text. while true do wait(1) script. Make sure it is correctly scaled and ready. I did This property determines whether the SurfaceGui will always render on top of other 3D objects. I made a script that would print any time one of these Mar 6, 2021 · SurfaceGuis need to be in PlayerGui (either directly placed there or copied via StarterGui) to capture user input, text box or otherwise. I would like the text to be larger. )) Annyeonghaseyo! Oop, I mean hello. Here are the scripts. When trying to rename a file using an editable TextBox, the text turns super small until you stop editing it. When you script a TextBox, you can use it as a search bar or an input field on a form. LocalPlayer:WaitForChild("PlayerGui Jul 9, 2023 · Users in my game are unable to paint the text on signs due to the textbox in the SurfaceGui always showing the cursor, preventing input from being detected. Its on a surface GUI and looks like this. It does not work for any game I tried so far. gg/WC6kPu5W5P🎨Watch My Full Roblo May 16, 2020 · Hi all, I am trying to make a wall GUI (using SurfaceGUIs) to control the lights in my hotel room, and I think I know how. Selection --Som que toca quando passar o mouse for _,v :TextButton in pairs(AU:GetChildren()) do --Loop For que percorre os objetos na Surface if not v Nov 5, 2023 · basically i’m just making a gate teleport system, and i’ve made a string value in replicated storage which is the Time value which i made possible using a for loop, and then I now try to make a textlabel which is in a surfacegui inside of a part = to the Time. When set to Enum. MouseButton1Click:Connect(function() print('E') -- DONT PRINT end) Jun 17, 2023 · I’m trying to figure out how to make a curved UI in some games the UI looks like it’s in a ball shape around the camera how would I achieve that effect? Jun 22, 2020 · I am working on a game and I want a majority of the functionality to come from a script in a chair I am doing, but how would I change text in a GUI in screenGui from the script in the seat? It is a basic one player game, so hopefully that makes it a bit easier. TextLabel local Button = script. If you went into a game outside of Roblox then they have cool tech, we don’t yet . It’s Jul 19, 2015 · Textboxes are not functioning correctly on SurfaceGuis anymore. Valuelocal remote This property controls the maximum number of graphemes (or units of text) that are shown on the TextBox, regardless of whether it's showing the TextBox. It works perfectly for my ScreenGui, but not my SurfaceGui Dec 12, 2024 · I’m trying to build a surface text OVER another surface Gui background but it seems to overlap. Position -- the original position local endPos = Udim2. simply, I am looking to have a way so that it doesn’t really have any glow to it, or having it adjust to the lighting outside. PlaceholderText or TextBox. This was a mistake I did when I first used SurfaceGui's and couldn't find a video for fixing in YouTube. To apply a SurfaceGui to an in-experience BasePart, simply parent it to that part and set the SurfaceGui. I want the input from the TextBox to be processed into a value and put in a ReplicatedStorage Value (instance). To reproduce, just have a SurfaceGui with a textbox in it. The problem: I cannot figure out a simplified way to make a clickable TextButton within a SurfaceGui. I have tried SO many solutions - Focus… Sep 24, 2023 · I have looked and have looked under properties, and have had no solution however, even at night the text label is still visible with no light outside. Child UI Apr 29, 2024 · What does it do? Allows you to use handles to position, size and rotate objects inside a SurfaceGui How do I use it? Select any SurfaceGui, click the “Select Gui” button in the plugin interface Now, select any gui object descendant of that SurfaceGui You can now edit said object with the toolbar that should have appeared under it, as well as… Interface options There are various buttons Jan 9, 2025 · I’ve been having this issue with a textbox on a surfacegui, the surface gui is in playergui and it’s adornee is set to a part. Anyone know any better Jul 12, 2023 · You can write your topic however you want, but you need to answer these questions: What do you want to achieve? Keep it simple and clear! For the textbox to detect if there is actual text in it and if it passes through ROBLOX’s text filter. I have tried few changes to the script, but it just won’t work. One of 3 LocalScripts in ScreenGui: local player = game:GetService("Players Sep 2, 2023 · It says: “Unable to assign property Text. This property determines whether the SurfaceGui will sink input, for example if the parent or Adornee part contains a ClickDetector class like DragDetector. Download model at: https://www. It does work if u update from the server, but as a client it doesnt. It’s got nothing to do with swearing. 🙏. It’s supposed to reset the text when the player clicks out of the text box but it doesn’t trigger the event and I don’t know why. Ive tried searching up how to solve this and even tried zindex but nothing helped. SurfaceGuiSizingMode. I have … Jun 6, 2021 · Hello! I made a script that needs to check if a TextBox’s Text and number are the same. TextEvent -- The remote event yes local Sreen Sep 1, 2023 · Hey Developers, Recently, we enabled a new property on SurfaceGui, MaxDistance, which lets you limit the distance that SurfaceGuis will render at. This way all players can see what someone types on the Booth. FocusLost property if you want to send the remote once the player presses enter or when he leaves the text box. Dec 22, 2023 · What do you want to achieve? Keep it simple and clear! A: I have several buttons on SurfaceGui’s that follow the camera specifically for mobile players. It should be in the properties of the surface GUI. In the workspace in the test it says it is there, but the scripts cant seem to index it. you can use the TextBox. I have thought of using remote events, but it didn’t work, I just didn’t know how to do it since there were going to be many of these screens that will TextBox objects allow users to input text. The surface Gui doesn’t change to what the Server Script in the model says. The text is suppose to be clearly black and over the background which is another surface Gui without both overlapping. RemoteEventlocal local button = script. It’s one of the millions of unique, user-generated 3D experiences created on Roblox. I have tried SO many solutions - FocusLost, Events, Changed, LocalScript/Script and nothing seems to be working. This offset seems to be stud-based, not pixel-based, so this issue can become very large on small Feb 16, 2021 · This is where the surface GUI will be placed. local textBox = script. Describe what is happening when the bug occurs. –Local script in the GUI textbox– local MyRemoteEvent = game. I use textboxes because its easier to have a placeholder automatically swap out the text and colours whenever its empty rather than manually code it in. addressB local value = script. It’s in a LocalScript because Scripts were not working. What is the issue? Include screenshots / videos if possible! The issue is that the surface gui text does update for every player BUT because the screen gui only becomes Apr 4, 2020 · I’m trying to make large text for runway markings, but I can’t do anything better then a tiny number. Mar 3, 2021 · I’ve looked all through the Developer API page for TextButtons, but I’m unable to find any event that tells who clicked the TextButton. This is how the scripts look: Local: local players = game. I can’t really see any solutions for this and don’t really expect it to be possible, but it’s worth a shot to ask here. roblo A TextBox is a rectangle that allows a user to provide text input while it's in focus. Aug 16, 2019 · Hello! I’m trying to index certain children under a surface gui, and when i test or play the game, and try to index the text box for instance, it keeps return as nil, or that it cant find what its trying to look for. Check out Mobile surface textbox test. com Jan 18, 2022 · Unsure what I am missing here, as I’ve done SurfaceGui’s on parts before and handled input. Jul 25, 2022 · (if i tagged something wrong or something isn’t right in this post, please consider telling me about it!) -TextLabel not showing- - Detailed description of bug: Heya Developers! Nico once again here, recently i’ve had this problem where basically my TextLabel is not showing on my surfacegui and i haven’t changed anything on my surfacegui/textgui, i really can’t give details of it since Jun 13, 2023 · Unions and Meshes use decals and textures like a Part. However, it won’t work. Make sure you paarent the Gui inside playergui and adoornee it to the part you want or else it won’t detect input. I also tried googling, searching on the Devforums and youtube, etc. Feb 6, 2025 · adding to others have said. string expected, got Instance” I tried contacting the scripter, but nothing so far. Parent What do you want to achieve? Keep it simple and clear! I want to be able to type text in a team based screen gui and press on the screen gui button to update the text in a surface gui for all players to see the updated text. Mar 26, 2025 · I’m currently creating a mock version of the Windows 11 File explorer in studio. The function appears to not be run. Jun 2, 2024 · I have a surfacegui text box and put this script inside it. May 3, 2022 · Well you can tween the text completely off the screen, then reset the position to the start is it loops. Parent local securitystatus = textbox. . MouseButton1Click:Connect Feb 9, 2025 · I found a proper solution, while the main idea of using remote events was right, I had some other issues. There aren’t many posts about this and none of them have Apr 7, 2022 · I’ve seen other problems like mine and tried using their solutions but it still isn’t working. 5 or something. Similar to Decals and Textures, UI objects such as TextLabels and ImageLabels parented to a SurfaceGui face the same direction as the surface they're on, editable through the Face property. Blue = parented to StarterGui before the game runs; Yellow = parented to PlayerGui after the game is running Describe the bug. Text = defaulttext end) May 24, 2024 · When on a mobile device, typing in a Text Box will cause the text to be floating until you click return or click off of the keyboard This issue occurs with any text box that is parented to a surface gui If this is needed here are the TextBox properties I’m using Expected behavior I expect anything I’m typing to not be randomly floating on my screen and instead be shown where the textbox 📜Join my Discord Community if you want scripting help, participate in events/challenges, and make friends!https://discord. Is there any easier way to position surface guis? I read some posts about making the gui in starterGui and then move it to a surface gui. Jul 13, 2020 · TextButtons usually do not work on a surfaceGui, and I wondered the best way to make a UI with clickable buttons on a surfaceGui Apr 1, 2023 · So In my game I’m trying to put the ammo display on some of the guns kind of like in Halo however when I adjusted the Surface GUI to fit on the screen the text was really low resolution Is there a way to fix this? Jun 26, 2024 · Been struggling for a while to get this to work. Basically, if you enter the correct text value to the textbox (TextBox. Note that interactive UI elements like ImageButtons and TextButtons inside a SurfaceGui will only receive user input if they are parented to the PlayerGui. When set to false (default), the SurfaceGui renders like other 3D content and is occluded by other 3D objects. For some reason, when I try to hover over the text box, the right side allows me to interact with the box like normal and enter text after clicking, but the left side does not allow me to click or interact. Problem: However, when you type or click off the box, the Text section is properties doesn’t change. Thank you. Add the “TextLabel” into the First video of new How-to-fix series. I want to have it so that when they click on the buttons, it follows that input. Oct 31, 2020 · SurfaceGuis need to be in PlayerGui (either directly placed there or copied via StarterGui) to capture user input, text box or otherwise. When clicking the textbox, it doesn’t always focus. I can’t replace the local script with a server script because then the UI will pop up for everyone instead of just the person who clicked it. Which is what I am May 16, 2021 · Apologies if this is the wrong category. Before, SurfaceGuis would always render no matter how far away they were. roblox. I know that this is already been in the DevForum. PixelsPerStud (default), the SurfaceGui renders with a variable size based on PixelsPerStud and the surface's size in studs. Activated() MouseButton1Click() MouseButton1Down() InputBegan() All of the above fails to return a player according to the devfourm, and instead returns click locations, the device type that clicked, or something else. Value but it’s just not changing at all it just says label and I have tried getpropertychangedsignal and stuff it just doesnt want Dec 31, 2024 · Keep in mind this may change the size of multiple things inside the UI so you’ll have some work to do with reconfiguring it. Archivailable is on, and i’ve tried to print the location of what i’m trying to Jun 30, 2024 · Hi everyone, I have been working on a game and I have had this problem for a while now. This prevents you from typing into the SurfaceGui. 8 maybe if the material is neon, if not put it to 0. Photos/Reference photos (What it displays as it currently is) (What I wish for it to be similar to, from Entry Point) What solutions have you tried May 27, 2023 · I wanted to make it possible for a player to copy the text on a TextLabel inside a SurfaceGui in a part, then be able to paste it anywhere. How would I do this if it is possible? Sep 14, 2020 · So, I’m making this Working Computer and I decided to put it in a SurfaceGui rather than a ScreenGui. Illustrations: If there is any way to make the text larger, please let me know. Here is the part of the script: local function Select() local Selection = script. Text for all players Here is my code: – client – script. However, the TextLabel is low quality. this is not the case with certain colors such as black, but is for regular colors such as white or yellow. What is the issue? The issue is that whenever I click the button to change the text, it Didnt work at all at first, but then it decided to work, but only part of the way, & it clears the text instead of making it to the text that the player input. It is kind of my first time making a surface GUI. Jan 3, 2025 · I made a dialog system using Surface GUI with NPC expressions and stuff, but I still feel like it is missing something. I was thinking it might need something else like : –TextBox:GetPropertyChangedSignal(“Text”):Connect(function() –end) SurfaceGui allows for the rendering of UI objects onto a part's surface in the 3D world while also allowing for basic user interaction to occur. new(-1,0,0,0) -- the end position local dur = 1 -- Tween duration in seconds. Also TTS will b Oct 21, 2023 · I am trying to make it to where once someone types in a textbox from a screenGUI, it appears on the surface GUI text. MouseButton1Click:Connect(function() local flightnumber = game:GetService("Players"). I want to filter it since it can be inappropriate, is there’s a way to do so? here’s the local script: local ReplicatedStorage = game:GetService("ReplicatedStorage") local TextEvent = ReplicatedStorage. Got a simple UI, Adornee is set to a part, it only works when AlwaysOnTop is on but I don’t want it getting in front of the entire map. I have left my script below if it helps. To help users know what type of text they should input, you can also provide a prompt through the PlaceholderText property. Players local player = players. But, I can’t find the CanvasSpace or CanvasSize and switching to FixedSize did nothing at all. This is my script: local text = script. Bindable Events and Functions allow for back-and-forth communication on the same side of the client-server boundary. So far this is the largest I can make it. FocusLost:Connect(function() textBox. 🙂 Mar 5, 2023 · Set its Adornee to a part in workspace. No errors or anything. While there are solutions like this one, these don’t seem May 17, 2020 · Hi, as you can see in this video, the surfacegui on the runway disappears if I look far down enough. I placed the part, Then put a Surface GUI then a TextButton, Then I added … Apr 18, 2020 · ´ What do you want to achieve? Currently working on a SurfaceGui and I’m looking for some example code on client-side and server-side. I can only see the text clearly if I angle my camera. I tried that, it just messes up all the position and scales after moving in a surface gui. local EC = script. Text), it will do certain things. https://gyazo. What I do know is that the TextLabel is getting better quality if i make it bigger. Jul 11, 2023 · I have a TextBox in a SurfaceGui (in a part of course) in workspace. I’m fairly new to scripting so any and all help is welcome. Text = "ECONOMY" end) PR. MouseButton1Click:Connect(function() Class. Parent local defaulttext = textBox. I have a text button under a surface GUI that is unable to be interacted with unless the Surface GUI’s property is enabled to always on top. In today's video I am Sep 18, 2022 · In roblox I’m creating a physical terminal that sits in front of my character on a surface gui. What I tried is to use a Local Script and put it in StarterGui, which detects if the button on the Workspace if clicked, but it did not work. Buttons will hover when your mouse is well above it and not when it’s directly on it. However, this bug doesn Jan 21, 2020 · Roblox GUI Scripting Tutorial #9 - Surface GUIs (Beginner to Pro 2020)Hey guys! welcome back to a brand new roblox scripting tutorial. Oct 1, 2024 · The issue is simple. The only problem is I cant seem to get it to know its clicked in the first place. Changing the property does not change the position or size of the visible graphemes - the layout will be calculated as if all graphemes are visible. Ive asked RoDevs, HD, and SH. What is going on here??? Tried everything script. All previously created SurfaceGuis will have a MaxDistance of 0. LocalPlayer local textBox = workspace:WaitForChild("Screen Apr 6, 2024 · I´ve been trying to make one of those 3D effect UI for my game, ive got it to be compatible with every device excluding mobile, why cant i click on the ImageButtons? ive already searched a bit on the forums about how to fix, the SurfaceGui and the script are both parented to PlayerGUI, and the surfaceUI have the adornee set to the part looking like this: (the images are set to 8 just for May 23, 2020 · So, as a developer who specializes in building it is a little too confusing to work with SurfaceGui. For the demonstration I used the X axis only, however I am looking to align both 2D positions. My goal is to get make it so when a character is typed, a script gets notified and changes the Text in the properties tab to be what is typed. You can also use tweening to transition a GuiObject smoothly from one state to another and provide dynamic visual feedback. Expected behavior The textbox not to prevent input access and in the case of the Sep 16, 2020 · Ive come to the problem on why i cant type anything on my textbox. How it works - the localscript takes the input of the textbox changes the value of a StringValue in ReplicatedStorage, then the UI takes the value and puts it as the textlabel. I’ve no clue where to start. Text = "PRIORITY" end) INV. I was wondering if there is a way to make the size of text on a TextLabel (parent SurfaceGUI) over 100. I have to click multiple times for a chance of it focusing. The main theme of my game is sci-fi and right now the textbox is mostly just text. The code also doesn’t Oct 30, 2023 · Then I need the Remote Event to update this to the Surface Gui that was in Starter Gui, but moved into Player Gui once the game is played. Is there something I’m missing? Or May 13, 2024 · So I want to make buttons on surface gui to capture keyboard input so the players don’t have to click but rather press E to interact The issue is that buttons on surface guis doesn’t capture keyboard input but if the button is parented to a screen gui then the said button captures keyboard inputs I’ve tried to look around on the forums n stuff but couldn’t really find anything. There is a very slight offset of all input on a surface gui. I have tried all of these. It’s parented under PlayerGui, and adorneed. Set the surface GUI so it faces correctly and that the text label can be seen. How would I do this? If anything is unclear, please let me know! Aug 19, 2021 · I’m attempting to create a system that will change the text in a SurfaceGui via a ScreenGui and I’m having trouble getting the text to change, I get no errors when testing aside from the TextBox becoming blank after trying to set the new text. Can I make the text more clear Nov 20, 2023 · Hello there, my goal is simple: Get the . TextButton. However this one isn’t taking any input. Surface UI. Similar to Decals and Textures , UI objects such as TextLabels and ImageLabels parented to a SurfaceGui face the same direction as the surface they're on, editable through the Face property. This is sort of upsetting, because I plan on releasing my game Apr 5, 2019 · I’m currently working on multiple builds to showcase as new work, and I started today. Text to the TextBox. FocusLost and its enterpressed property on the textbox to detect once the player has finished typing something, then send the text to the server using a remoteevent and from the server display the text on the textbox. The text in the Surface Gui needs to change to the Combination that is chosen by the script. Client: Server: What solutions have you tried so far? I have tried using BindableEvents Oct 20, 2022 · textbox, text, surfacegui, textlabel October 20, 2022, 6:44pm #1. Text scaling has always been an issue with the max PixelsPerStud allowed (10000), but I’ve been able to get around it by enabling TextScaled and RichText. Now, important note, this is a very slight offset, however, there is a situation where this offset becomes very problematic. Jul 10, 2023 · I have a TextBox in a SurfaceGui (in a part of course) in workspace. What is the issue? Include screenshots / videos if possible! When text is entered or the text is changed it doesn’t detect it What solutions have you Surface GUI make a frame inside the surface GUI and then put a text label and size it to {1, 0, 1, 0} set text transparency to 0. Script: local textbox = script. Here’s my code: local resScreenGui = Instance. However the mouse is not aligning correctly. Face property. Add a TextBox to this SurfaceGui. Once you have created the part, you must add the surface GUI and a text label with it. I’m making a difficulty chart obby and for the… stage leader board thing I want the text to be centred. I have attempted this but all scripts failed. TextButton local addressB = script. Aug 9, 2021 · Say I have a text button every time you press it, it changes a text label inside a surface GUI to anything that’s written in a text box. Sep 29, 2023 · Hello! I have been trying to make a certain “security” code system with a textbox. Text --when a player stops typing reset text textBox. rbxl (16. R In this scripting scripts lesson, we will learn that we can wrap a surface GUI (SurfaceGui) on a surface of a part so that we can display text labels on the May 13, 2020 · Yes, I checked other resources, including the guide to Interactive Surface GUI but I’m still not finding a solution to my problem. If you go to your View tab in Studio and select the Bounding Boxes option, you’ll see the rectangular bounding box of the Mesh you have. I have the TextLabel scaled to 1,1 on this block. Nov 25, 2024 · I am trying to align the player’s mouse with the computer’s mouse. Jun 1, 2019 · They use Surface Gui to do it. this is the script I am talking about: Do I use remoteEvents? I am just a bit unsure on what path I should take that would be the Sep 11, 2018 · Hello, I have some text in a surface gui i am trying to scale. com Bindable Events and Functions. you should also add a limit on the client on how much the sent text can be to prevent the clients from sending very long strings and server checks for the string length before replicating it to other clients In this Roblox Studio scripting scripts tutorial for beginners, we will learn how to make a TextBox GUI in Roblox for User Input. … I’ve been working with surface GUI’s a fair bit recently, but I’ve noticed one thing. EC local PR = script. I have keystroke events and automatically numbered lines down, but there’s one more thing I want. 5 Jul 20, 2020 · I am having trouble with the textbox to write the player’s name in, I cannot use the textbox when it is on the SurfaceGui, textboxes on ScreenGui work perfectly fine. It seems to be the same effect as disabling Jul 30, 2022 · You can write your topic however you want, but you need to answer these questions: What do you want to achieve? The text being readable enough while being compact enough similar to how Entry Point’s computers display a somewhat fake program code. FixedSize, the SurfaceGui renders with a fixed size set through CanvasSize. Edit: didn’t realise this is a year old, @roblox_user_27612039 @Ie_fishe here’s the solution Apr 17, 2022 · So, I’m trying to achieve to make it when I click the button It updates this SurfaceGui TextLabel from this StarterGui GUI TextButton. turns out it is appearing blurry or little pixelated after changing the canvas sign of the surface GUI. I’ve tried multiple ways of aligning the mouse but nothing works. create. Text value of a TextBox Get the variable for a TextLabel (in a different ScreenGUI) Listen for a MouseButton1Click Update the TextLabel. I could just type in the values in properties tab, but ability to toggle label scaling, simillar to the usual scaling tool, or scaling on ScreenGui for part would be overall more intuitive, as you can just scale it to whatever size you need, while with typing, you have to guess how much 如你所见,表面 GUI 被放置在部件的_前_表面。这并不总是你想要的 GUI,所以让我们改变它。 选择 SurfaceGui 对象(而不是其中的图像按钮)。 在“Properties(属性)”窗口中,找到 Face 属性并从下拉列表中选择 Top。现在表面 GUI 以及其中的按钮都将位于此列的顶部。 May 2, 2023 · Yes, this happens to a tester on iPhone 13, but this stopped happening to a tester on iPhone 10 after adding adornee (well, not completely stopped, but almost), no I’m not using any emulators, the graphics quality is set to the lowest when testing and ram usange is low (500/600mb) I might try to delete some texts and add some more scripts but I don’t think this is going to make a difference. Decals and Unions are placed on the surface of the Mesh, but I think a GUI is placed flat on the Bounding Box surface. Text = "On" text. Sep 17, 2020 · I want a text box so when you write in it, the text you put in will show up on a surface gui to everyone. Text boxes are modified by clients, so other clients can’t see what’s written on them to begin with because client-side changes to the Text property don’t Oct 2, 2023 · Hello! I have been trying to make a certain “security” code system with a textbox. No reason to not be taking input May 11, 2023 · So I have made a information screen for an airport, however i’m trying to get some values in it updated by inputting those values in a textbox in a different screengui. new("ScreenGui") resScreenGui. Parent Box = script. This bug can be reproduced by playing the following game link on a mobile device: Roblox Mobile surface textbox test. INV EC. Parent -- the text label local ogPos = textGUI. And my lack of artistic skill doesn’t let me come up with something cool, so please give me some advice how I can improve on this. Also another method to use on top of the one I mentioned is parenting a UIPadding object underneath the TextLabel, and making the Scale on the left and right -0. Box function onClick() text. 5 aswell as putting the parts transparency to 0. Parent Jan 2, 2022 · I knew that if you wanted to position a surface gui, you can only input the x y axis positioning numbers yourself in the property window. Jan 14, 2025 · Hello, I’ve come across a weird bug with Surface GUI interactions I’ve found other posts about it however the solution doesn’t address the underlying problem, was wondering if anyone has ever experimented something similar. Instead of :GetPropertyChangedSignal I used :FocusLost. Nov 9, 2024 · Hellow fellow devforum users! When the “characters” button is pressed the surface GUI in the “options menu” part doesn’t pop up. 100 size is very small. Jul 24, 2023 · I was wondering if a Textbox will work on a SurfaceGui, I have tried using the FocusLost function on both the Server and Client. PR local INV = script. I tried the simpliest of things, but no change or error, any ideas? Local Script: local remote = game:GetService("ReplicatedStorage"). I want a frame to represent where my text cursor (I believe it’s called a caret) is for other players. Also, I saw some solutions saying to reduce the size of the surfacegui but those options are grayed out for me. I don’t know if this is an intended feature or a bug. It also doesn’t print any errors. What is the issue? Include screenshots / videos if possible! A: Code works perfectly fine, the only problem is that the buttons don’t receive inputs at all if Jun 3, 2016 · In order for SG to be able to receive input in a textbox with a tool selected, you need to have the SG under Player or StarterGui and you must be standing within ToolPunchThroughDistance studs from the part center. All help is appreciated! here is the hierachy and here is the updated server script local Event1 = script. Newly added SurfaceGuis in Studio will default to Mar 25, 2020 · Hi! Essentially, I want to make it so when you input text into a textbox (which you need to get the input via a LocalScript) and change a SurfaceGui TextLabel. So I was making a big sign and add some text to it. Edit: Ive already tried AlwaysOnTop, Its a textBox, and Im using studio. TextScaled Text not scaled, and setting the font size as large as I can setting the TextLabel to scale 2,2 or larger So far I have not found any way to make the text any larger Jan 5, 2025 · What do you want to achieve? I’m trying to make a playlist in which users can add music to this playlist and have it play in game via SurfaceGUI What is the issue? The songs (Put in by SoundID) Appear to add to the playlist on the client side, but nothing happens on the server side. Parent = localPlayerGui game:GetService May 26, 2020 · Hello developers! I was starting another new project, and a part of that project is for a player to click a surface GUI button that’s in a part. Example: local textGUI = script. Either it’s two small, too big, squished on the X axis, or very low quality. Using the Position , Size , AnchorPoint , and ZIndex properties, you have complete control on how to position , size , and layer GuiObjects . If you are a teensy bit confused on what the actual hell I’m talking about, then here’s a picture to demonstrate. To make all things work, I had to place local scripts in starterPlayerScripts folder. Text = "Off" end Button The text on a surface GUI is very difficult to work with. That is my roblox character in the middle to scale, how would I make text this large? Jul 12, 2018 · SurfaceGui. Parent. Test on a mobile device. dazg png xjftxps ojex tza wetnsva xrwx zemhy gfkyosjq bmawfj ylkx ztnab lruqo tehhygur vsdh