Best feats for wyll bg3 reddit. See full list on progameguides.
Best feats for wyll bg3 reddit I'm running this for my durge build. It is best to go 6 paladin/ 4 Warlock. For eldritch blast dmg, imo the best build is going sorclock. What is the best feat to pick as Warlock at level 4? Getting extra stats to get 18 charisma and 16 dexterity would be cool, but I also really like the idea to be more tanky with medium armor proficiency and shield. And I'm using Wyll for the first time. I'm doing multiple runs, each with a new trio. Since it's a super SAD build (really just need Charisma) with three feats I'm still deciding what to do after getting Cha to 20. I do however need a front-line warrior, preferably quite tanky. Level 9-12: Bard - Grab ASI/Feats/Spells that you like. As long as his Charisma is high, Wyll will be either taking massive chunks out of enemy health or outright killing a bunch enemies. Not starting with 17 CHA for starters. Warlocks get imo the best cantrip with EB and a lot of ways to boost it. If you don't use heavy armour, you should probably just add to stats; The reason is that stats help both combat and dialogue. Could also use 1h/shield/duelist if you want to be tankier and pick up other supportive feats. If you’re mixing 3+ classes, you may even lose TWO feats, so consider carefully. alternatively you can take moderately armoured feat for medium armour and shield proficiency. I think with the happy trait and a certain ring you get +10 stealth and pickpocket. Magical secrets pick some good spells, I list some samples in the video, but you get a lot of sweet features at 10, which just furher enforces the Bard 10/Lock 2 combo for BG3 with the 12 level cap. Swords bard is significantly better in BG3 than in 5e because slashing flourish works with ranged attacks and you can attack the same enemy twice with the ranged version. Dual daggers/shortswords, or anything finesse with the dual wield feat doesn't even come close. Apr 5, 2024 · Baldur's Gate 3 players have a range of useful feats to choose from. War Caster feat, max Charisma is a must, anything that helps you cast and not lose concentration is a must-have. How to create the best possible Warlock Build for Wyll in Baldur's Gate 3 - Stats, Skills, Gear and more! 3 days ago · Wyll Changes in Patch 7 for BG3 Baldur’s Gate Patch 7 (Image via Larian Studios) Wyll only received minor bug fixes and dialogue additions in Patch 7 of BG3. In Tactician, I ran Wyll as a BladeLock5/SwordsBard 7, giving him 3 attacks w/ flourishes, but in Honor mode that won't work since the extra attack doesn't stack. Until you hit level 4 and Pact of the Blade you’ll be pretty poor in melee so will be primarily a caster using eldritch blast. Wyll (Magic Damage/Control/Support): Warlock (Fiend / Pact of the Blade) - 5 levels Bard (Sword) - 7 levels For my second playthrough I'm planning on playing Wyll, and I want to do some pact of the blade melee combat. ShadowHeart will get +1 Wis from the Jaheira's amulet. Wyll will get 1 point of Extra charisma from the Mirror of loss. These two spells, Wyll is damn near soloing everything in the underdark. The only complication, of course, is that Karlach needs a buddy down in Avernus with Wyll not filling that role. Enderal is a total conversion for TES V: Skyrim: a game modification set in its own world with its own landscape, game mechanics, and story. But I'm trying to figure out what the class split should be. If you get 3 feats, I'd go with the standard great weapon mastery, ASI Charisma, and savage attacker. I'm not entirely sure how it'll work in BG3, but at least in tabletop pact blade is essentially proficient in every weapon as whatever weapon you make your pact weapon you become proficient in for as long as it's you wield it. For the first feat I took the +2 ability improvement, but now I'm stuck on my second feat. and I disagree. Dual wielding is best on dex thieves, and they don't need the fighting style at all. I was actually surprised how good pure Warlock was, best part is that after a short rest you are basically ready to go all out again. 11 gets you the 3rd spell slot plus let’s you take fighter or whatever for armor still. Wyll can choose Feats at Levels 4, 8, and 12. Wyll and Gale only seem like good people because they're being contrasted with evil fuckers like Astarion, Shadowheart, and Lae'Zel. Rebuilt Wyll with the EK/Warlock build to get three attacks or use War Magic to eldritch blast and bonus action attack. Makes it so that yo BG3 is the third main game in the Baldur's Gate series. Tough seems to be pretty decent tho, having extra hp would be useful aswell. Been working on a Pact of the Blade Warlock. The remaining three levels I have right now as 5 Lock/7 Bard, but you can easily flex them depending on if you want a 4/8 Split for full feats, or want to do another dip like Sorcerer or Paladin. Sounds goofy, but he was quite effective. You can also consider alert if you think you need the initiative. Mobile will make the fastest monk or rogue (particularly Thief subclass) you’ve ever seen. Moderately Armored as a feat opens up a lot of cool armor options, if you can make the +1 DEX BG3 is the third main game in the Baldur's Gate series. Currently running : STR-8 DEX-14 No you want the aura. He's doing something that he's been trained for, and he seems to be doing it well. You do insane damage with one shot, given you take the sharpshooter feat (which you absolutely should). A sorlock pumping out agonizing blasts with just the potent robe no one else is competing for is going to hit about as hard as anyone else unless they're stacking damage riders and you aren't, or they're exploiting the Bhaalist armor piercing vulnerability or Currently running Oathbreaker Paladin/Warlock and I'm kind of split with the feats. My Fighter took Heavy Armour Master as one of them, as it reduces the damage you take. If you want to have best DPR GWM and ASI for CHA is optimal. Now it is back. 12 Gets you a Dear plus +Cha to damage for Melee, which can be +7. So many npc's strategically knocked back off a cliff into the cthulhu field of death. Feats are precious. Published Mar 13, 2024 Mar 13, 2024 BG3 is the third main game in the Baldur's Gate series. Minthara: 2 Oathbreaker Paladin/6 Swords Bard/4 White Dragon Sorcerer, Dual Wielder and Alert Feats, Defence and Two Weapon Fighting Styles Wyll: 3 Pact of the Chain Great Old One Warlock/5 White Dragon Sorcerer/4 Lore Bard, Spell Sniper and Metamagic Adept Feats 2nd Honour Mode Run: Ranger has 5 very good levels for focusing on ranged weapon attacks as you can pick up Archery, Sharpshooter, and Extra Attack, as well as getting a reasonable spell list and lots of good options for subclass features, but if you want to continue prioritizing ranged weapon attacks then 3 Rogue (Thief) and 3 Fighter (Battle Master) give you some really strong ways forward there, taking another . Dec 27, 2023 · Baldur's Gate 3: Best Wyll Companion Build Baldur's Gate 3. For those using a Warlock, however, these are the best ones available. You hit lvl 6 go respec get bard 1 first then 5 lvls in lock. I like the addition of Oathbreaker because it fits his theme of falling from grace. Lastly, there are two main downsides to consider. Jan 9, 2025 · Here is what the best Wyll build in BG3 looks like, broken down into what upgrades, spells, invocations, and feats you should take at each level. Extra attack Blade flourishes Expertise on some skills Bardic Inspirations Some warlock invocations Busted combo and very, very flavorful for Wyll I just dont see how Warlock 7 / Bard 5 is better than this. Feats are a bit tricker and will depend on how easily getting 20 CHA will be as well as what weapons you want. So, applying an unhealthy amount of cynicism, I came to the conclusion that, personally, I don't give a fuck either way. Also like 6 Bard/2 Paladin/4 Thief. I hope you liked this guide. I'd recommend reading through a really good 5e guide to expand on this: The Myth of Party Roles in D&D 5E - Tabletop Builds. wiki) Jorgoral's Greatsword - Baldur's Gate 3 Wiki (bg3. In bg3, much like 5e dnd, party roles are a bit of a trap. 2P/10W? 6/6? 7/5? What recommended feats (aside from at least +2 Charisma BG3 is the third main game in the Baldur's Gate series. Note that I took ASI for cha for the first two feats and am using the birthright hat for the other plus 2. Gather your party and venture forth! First Feat ASI, second feat Savage Attacker. You could go with Ability improvement for charisma, but you are a tank, and you damage will be good enough with smite from the next level. Otherwise you get three feats, 2 which I spent ASIs to get my Charisma to 20 and one on Savage Attacker to more optimal smites. Do like the alternative of medium armour and 18 dex, guessing rapier and shield, 2 hand Cross bows. With 17 you can reach 24 CHA while spending just one feat for IAS, and 20 CHA very early into act 4 He will absolutely not need Mage Armor or 16 DEX. Gather your party and venture forth! I ended up doing Wyll as a Fiend Bladelock Sword Bard, with a minimum of 3 Lock/6 Bard. GWM is flat out the best feat for Fighters and Barbs in my opinion. If you need survivability don’t be afraid to grab Medium Armor Proficiency off the feat Moderately Armored, and if you want that then make sure your Dex is 13 so you can raise it with the feat (and save the points from a higher Dex to put elsewhere). What I'm finding is that without all of the extra spells such as Smite, Shield spell, med armour prof and features like Hexblades curse/Armor of Hexes that you would be able to get from Hexblade subclass, melee Warlock (without a multiclass) just feels incomplete, a bit boring and takes a lot of investment from This doesn't seem to be the preferred playstyle for Wyll, but I've always felt like Wyll makes a pretty decent spell caster, especially after he gains the Pact Boon to add his Charisma modifier to Eldritch Blast and it getting multiple beams with level ups. On my last Honor run I had Wyll using this as Bladelock 5/ Gloomstalker 4/ Pal 2/ Sorc 1. One, since you gain feats at class levels 4, 8 & 12, multiclassing will cost you at least one feat since you’ll never hit level 12 in a single class. Rogue 10 has an extra feat. Wyll could make a good argument for medium armor proficiency because he’s pretty squishy, and this also lets him use a shield which helps even more. For example since eldritch blasts scales with character level I ve been thinking, 4lvls in warlock and 8 in fighter for the feat and charisma scaling on eldritch blast and weapon attacks I could be dealing 6d10+10 with 2 actions or 9d10+15 with action surge from eldritch blast alone vs 3d10+5 of a normal warlock. There is an item that you can get that sets your Dex to 18 it's important. ASI or Alert. Another quest in th BG3 is the third main game in the Baldur's Gate series. Gather your party and venture forth! that said, feel free to do it. We would like to show you a description here but the site won’t allow us. Its completely overrated by a lot of players who just copy/paste guides. Gather your party and venture forth! We would like to show you a description here but the site won’t allow us. Feats - dual wield, dex+2, Cha+2 Can't make it any clearer. Its 2/3s of a fireball in a massive area, easily 90+ damage. See full list on progameguides. But IDK, I thought Wyll would lend to a more diverse approach. Feat - Sharpshooter Use two hand crossbows to make at least four attacks per turn with sharpshooter for consistently high DPR, and on the first turn get an additional 1-3 attacks from Gloomstalker and Action Surge. Therefore, if you are familiar with Wyll’s playstyle, almost all of the mechanics remain the same. Also gives the option of going necro wizard or evo wizard for those subclass bonuses and you still hit the level 7 EK subclass bonus. Looking for advice on builds and combat tactics for Wyll for Tactician Difficulty. Gather your party and venture forth! Repelling blast also keeps enemy away, and in BG3 it is broken thanks to environmental damage. Head: Birthright (+2 Charisma) Cloak: Cloak of Protection (+1 AC) Torso: Potent Robe (+Cha modifier to cantrip BG3 is the third main game in the Baldur's Gate series. I'm unsure if I plan on going 7pal or 7 warlock (I'm mostly a spellcaster, but use the sword to finish the fight once I get close). It uses an action so you wouldn't usually use it in combat, but you'd definitely use it before combat, and it's very helpful out of combat to help walk across burning/electrified surfaces without taking permanent damage. When you get it dump Dex to have higher Con/Int/Wis going to need to respec here for this. The best feat is usually just stats, unless there's one that works really well with your character. Gale - Wizard, it feels wrong for him to be anything else. The feat shines on Fighters, Barbarians and Paladins mostly. Haven't decided where I will take the fourth class in yet. If you are taking TWF style and the Dual Wielder feat you can Dual Wield Rapiers here and with the Second Bonus Action from Thief have 4 attacks. i'm in the same situation as you. i don't disagree that it's kind of boring, but if you started with 17 charisma then you can get 18 and some useful skill bonuses (deception is very relevant) by taking the actor feat, and then it won't Exactly. +3 Initiative is basically a free Alert feat, which is one of the best feats in the game. So, at Levels 4 and 8, select the Ability Improvement Feat and focus mainly on Charisma to get it up to 20. In PnP it’s a free action and you can declare when you are using the smite. Like with the other companions in Baldur’s Gate 3, you’ll select Feats that will improve his abilities. It gives you 7 temp HP for free; you can recast it as much as you want. I added to STR until it was 20. We need to improve Wyll’s skills. The Actor feat gives you +1 Charisma and Expertise (doubled proficiency) in Performance and Deception. Him and Lae’zel put up great numbers, but Wyll is also a spell caster and also a ranged lad so he has the advantage. wiki) That would give you an extra feat to use on something else. Karlach takes TB +1 ASI for 20 STR. If they put a feat like sharpshooter or Elven Accuracy in the game then things change. Level 8: Fighter 5 You get an extra attack. Its leadership has been in trouble for years. If you go this route, you might consider picking up the Moderately Armored feat so Wyll can wear medium armor and be a little less squishy in melee. You can go for more single target damage or take 11 levels of ranger for volley which is good at mass applying poisons(it is very useful in act 3 as there are alot of fights with big groups of enemies and then add like 2 levels fighter there are alot of ranged and poison boosting items also. If you're planning to take this feat at level 4, don't pick those skills for your Expertise choices at level 3. Im sure there are plenty of other viable builds, but I'd recommend: Tav lore bard 10 / warlock 2: bard is the best way to get a ton of persuasion to consistently pass speech checks, and lore bard counterspell and cutting words are extremely strong disruption effects. Is this for me? Yes, if you want Wyll to stand in the front line and weather the blows. Resilient for constitution saving throw proficiency or War Caster for advantage on concentration saving throw. Gather your party and venture forth! What I can say is, that the Polearm Master Feat is actually utterly trash in BG3. You're much better off with medium armor, which Wyll has proficiency for since he's Human. I'm still new to DnD mechanics and the only other game I've played that comes close to BG3 is Pathfinder, WotR and Kingmaker, so it's really weird to see cantrips not be completely worthless after level 3. wiki) Gloves of Succour - Baldur's Gate 3 Wiki (bg3. Feat: Sentinel might be best. Alert is the best honour mode feat for average players. Currently going with 8 bard/4 Paladin so I get 3 feats and more spell slots. Feats took were the Actor feat and an ASI. You could make a case for a lot of feats for specific builds. Savage Attacker (rerolls all smite dice and weapon dice, pretty good)- 2. Evocation Wizard is fun, because you can fireball, lightning bolt, ice storm, etc. Gather your party and venture forth! I give Wyll the Medium Armor Feat 9/10 of the time I play, but I also barely use him enough in my party as is, same with Gale for me except I'm planning on trying to use him more. The fighting style is irrelevant for dual wielders. Wyll - 8 Eldritch Knight Fighter / 4 Fiend Warlock (Pact of the Blade) Starting Attributes: 8 Str, 16 Dex, 14 Con, 8 Int, 10 Wis, 17 Cha. all of your damage and attack is coming from charisma, so you really would prefer to hit 18 charisma by level 4. Best cantrip in the game All the busted spells from bard, although you will be one level short of magical secrets, up to lvl 5. Or 8 if you want the ASI or Feat. generally its (mathematically) better to invest in your main attribute (STR / DEX or spellcasting attribute). My party is Wyll/ Karlach/Gale/ Shadow as their default classes. Levels 11 and 12: Both into Warlock for extra spells level 3 spells: counterspell and fly I got myself to a 22 spell save DC, I could go higher, but I missed out on some items. In a lot of ways, the ranger class is a bit of a blank slate (if you ignore the stereotypical “Aragorn-esque” theming), and I think the writers of BG3 reference the class primarily to explain how Wyll, a relatively low strength character, could succeed in physical combat in the Hells. This will give your other characters bonus on saves, Wyll access to heavy armor, and access to hex, hold, pact of the blade, and EB. All of the companions are morally grey at best because Larian flat out hasn't added any of the good aligned companions. Gather your party and venture forth! Bonus question and remark, I find Wyll very mono-dimensional. although in my oppinion feats are more fun and they can define the playstyle / theme of you character better. Wyll is the best consistent damage dealer right now. It also felt super thematic for him (not necessarily the Sorc dip, but I was okay with it- it was mostly for Shield). Level 5 Wyll in the underdark holy shit. Gather your party and venture forth! Wyll isn't even a good aligned character, hes neutral. Gather your party and venture forth! Sorlocks are good, but I'm guessing not as broken as they can get in 5e. Can be before or after you connect. There are two items that make this a particularly deadly class, the Helmet of Arcane Acuity in Act 2 and the Band of the mystic scoundrel in early Act 3. Mar 13, 2024 · Baldur's Gate 3: Best Wyll (Fiend Warlock) Build. You will just be missing the bugged extra attack at level 5 warlock and the dark lo Rogue 10 has an extra feat. If you get 2 feats, the endgame will be GWM and ASI charisma. 2 gets you EB+DS or RB 3 Gets you Darkness on Short Rest 4 is a Feat 5 is Level 3 on short rest, great to cast Haste or something more often. Gather your party and venture forth! BG3 is the third main game in the Baldur's Gate series. Wyll's decision is also artificially made harder by Wyll barely having a personality, by Wyll's father being cartoonishly good, and by Wyll not being able to make a single decision throughout the game by himself. That being said, Hex + eldritch blast x2 is still a good option. The Best Way to Build Wyll as the MC. At level 1 Blade Ward is one of the worst cantrips. Especially if he's romanced by Tav. I believe he can still get 18 Charisma with Volo’s Eye and the Hag Hair as well. Ulder has done his best, I'm sure, but he's a military man with military ideals. A solid alternative: Since Wyll is the Blade of Frontiers, a lot of people give him the Pact of the Blade subclass which allows him to be effective with weapons in melee. Feats: Alert, Great Weapon Master (Take Lucky feat instead if using a Rapier), +2 Cha ASI, Actor. So many high hit point npcs knocked off cliffs. In that case you might be best served by increasing your strength to 20, there's a dearth of feats for sword and board characters, though for my part I'd seriously consider bumping up to a two hander and grabbing GWM, that +2 to AC (+3 if you use the one shield) is less vital than +20/30 points of damage per round unless you already have a Wyll as Grand Duke. You could either go 4warlock/8sorc or 2 warlock / 10 sorc. 12 levels in pact of blade warlock. ===== Item Section: Hellrider's Pride - Baldur's Gate 3 Wiki (bg3. I'm thinking of going either the full Warlock 12, putting 6 levels in warlock and paladin, or going Warlock 10/Paladin 2. In BG3 I'd say the cutoff points aren't amazing because 12 levels is a bit of an awkward amount for multiclassing casters, but best is probably 2 warlock/10 sorc (draconic is objectively the best damage dealer, but the other two have their merits). The few spell slots warlock gets are usually best for control/utility. The plan is to give him Duellist's Prerogative and the Helldusk Armour as endgame gear. BG3 is the third main game in the Baldur's Gate series. You can easily get to 20 or even 22 STR without using any feat if you start it with 17. It offers an immersive open world, all for the player to explore, overhauled skill systems and gameplay mechanics, and a dark, psychological storyline with believable characters. Just depends on whether you want a 3 rd feat or more meta magic to play with. Warlock 12 is okay, generally for Warlock it’s either 2,3,4,5,11,12 levels. Screw the Blade of _____ ! Wyll as Grand Duke tackles a far greater villain than Mizora or Zariel: housing displacement! And he does this through some good ol' fashioned wealth redistribution. I really only use Wyll for related story points and approval grabs. Helldusk Armor: A great heavy armor for Wyll as with the duel wielder feat this will give him a 22 AC. Character Build After much deliberation and scientific analysis, I decided to reroll the game to start as Wyll (alright, it's because Karlach is a cutie and I feel that they'd get the best romantic arc). I typically specialize in lightning and thunder spells, with the added dual cast haste from time to time. So I'm rebuilt Wyll into my Bulwark and I thought to share it for the use of anyone who would like to do so. But in truth, the same could be said for Lae'zel and Karlarch, they are striking and striking and striking and not much else. By Aaron Douglas Krull. At level 10 respec, it should Ranger 5, Rogue 3/4, Fighter 3/4 so I get the feat/ability for either rogue or fighter. Gather your party and venture forth! 2 fighter, 1 rogue for action surge and a feat 2 fighter, 1 bard for action surge and more spells - personally I think this is the strongest option for non-elves. If you're using dual-wield hand crossbows on Astarion with sharpshooter, your sneak attack and 2 bonus actions from Thief can compete. Dual wielder so you can use 2 staves or a combination of weapons for their passives and free 1 AC. Wyll walked away from the life of a noble and onto a very dark path involving service to a devil but he did so in service to the greater good. Warding flair is probably the best first level feature in the game, and the channel divinity is also the best out of any cleric subclass. Gather your party and venture forth! Still gives 3 feats, 2 weapon attacks and gives a lot more spells/slots/prepared spells. " I don't think you or anyone else should be telling average players to blindly assume Alert is the best feat in the game. By Thomas Kent. Gather your party and venture forth! Just ran Wyll through a respec and damn, should've read into the invocation stuff more cause I like this setup a lot. PAM+GWM for damage or PAM+Sentinel for defense both would work fine. Choose that. Yes, if you want to keep 2 Spells / day and Eldritch blast, but you want a bit more Longbow +1, the best shortswords you can find and the best light armour. The only ones I wouldn’t recommend would be the armored feats because you’ll have lots of armor options and can make anything work. As for changes, I'd really recommend taking lv11 warlock on Wyll for 3 5th level slots per long rest, or going into sorlock instead. I'm considering the following for the level 12 feat: War Caster, Spell Sniper, Elementary adept - lightning. And if I don't like it, I could respec to Ranger 8, Rogue 4 to get 3 feats/abilities. The biggest issue is the feats, you get 1, and the restriction of only the Jaheira's scimitar or with the one and only feat for Wyll's Rapier so both can be used with Cha. I use a similar build on my Durge Warlock and it cleans up. GWF- 3. I gave Gale the hair. Unless your fixed damage bonus is huge it's so marginal in BG you don't count it. Gather your party and venture forth! OK, so this will spoil some quest rewards up to Act III start. So most caster chars end up with 2 feats left over after maxing main stat. The build relies on applying charisma to weapon attacks through arcane synergy and other means. Also, the base sorcerer origins in BG3 aren't as good as shadow magic or divine soul origins for the Sorlock. But the accuracy drop from GWM at level 4 sure are annoying. Plus, he's the best character for knocking people off cliffs, thanks to invocations. Overall, Wyll’s Warlock build, combat, and gameplay elements remained untouched. Yay! Level 9: Warlock 4 You get another feat - use it to improve charisma again Level 10: Warlock 5 You get yet another extra attack via your pact. com Best BG3 Wyll Build. admittedly you also use the fighting style, but don't delay class progression and still allow for lifedrinker. A dip into Rogue, probably Thief, will get you Sneak Attack which can work like Precise Strike. Level 6: Warlock (5) Spell: I found Counterspell on a warlock to be absolutely massive. Ranger/rogue, Ranger/Fighter are both good also. The bonus doesn't stack. I use stats 10/16/16/8/14/10 and feats Sharpshooter and ability improvement for Divine Smite is an action in bg3 friend, it replaces your attack. wiki) Everburn Blade - Baldur's Gate 3 Wiki (bg3. I completely ignored Fiendish Vigor but it's actually really good. We don’t have Hexblade subclass (hell not even Pact of Blade) so I won’t discuss about gish/melee build yet. In the sections that follow, we break down why we Wyll - Lockadin, Fiend Warlock mixed with Oathbreaker Paladin. Infernal Rapier: Allows you to essentially bind two weapons and is a item specifically made for Wyll. One of the rewards you can get from his personal quest is a Unique rapier that attacks with CHA (not DEX/STR) and becomes more powerful when you damage your enemies with spells. Also I want my DEX to stay high for initiative rolls and take the Alert feat to beat those initiative rolls since I am taking the Assassin subclass. Thats what it is in 5e RAW and i guess thats what it will be in BG3. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Should be STR 22 by ACT 2 with help from Astarion General battle plan - rage and use tiger cleave to reverb and radiant orb multiple opponents at once, causing damage + debuff. Gather your party and venture forth! 64 votes, 30 comments. It will allows you to gear Gale towards a support wizard in which many great things can come out of that. Gather your party and venture forth! its nearly impossible to make a bad character in 5e, so go for those feats! but tbh, most feats are bad, some feats are okayish / situational and 5 feats are broken (GWM, PAM, SS, XBE, Lucky). Given the way BG3 plays out, with battles generally lasting 2-3 rounds, I always prefer doing the thing I do best for more battles. You don't really NEED much gear for an eldritch blaster to do competitive damage, except with characters that have really nice gear. You can respec him after but then you are not going to see the 2nd weapon attack untill character level 9. Aug 14, 2023 · Best Feats for Wyll Build in BG3. Purely for Wyll, I think the Duke ending is best. How can I help Wyll reach his full potential? We would like to show you a description here but the site won’t allow us. If you want even more damage, add handcrossbows for a consistent bonus action attack. What feat should I take for my damage focused Paladin? EDIT: After reading all the comments i think if you’re not Oath of Devotion, the best way to go is 1. true. Is there a Lore Friendly Bladelock build that works well in Honor mode? If you intend to stay pure Bladelock and to stay in melee, I'd suggest weapon feats. Not sure which is better by with the Medium armor which adds Dex modifier to AC can easily get 24+ and much higher with flourish. A lot of the companions have odd stats, so for example for Wyll I always give him +1 Dex and Con, which greatly increases his survivability. I'm thinking I'll want to multiclass into Paladin for heavy armor (with a respect), Dueling, smites. It doesn’t matter you missed the hair, there is a way to get 3 CHA in act 3. The lvl 2 fighter is for the action surge. It started as an attempt to create a build for Wyll that kept his blade of frontiers warlock background. Some builds can get feats early tho, for example GWM / PAM (not included in BG3 yet) are feats you can take early on. with reckless abandon since allies don't take damage from them. I like Wyll as a character and don't want to lose him, but he is definitely the least useful companion at this point. But you can't sit there and say "you've beaten the game on its hardest difficulty twice, don't tell people that the strategy you used is effective. Updated Dec 27, 2023 Feats: Tavern Brawler (half-feat to get STR to 18 and have throwing as a backup option), GWM, ASI STR to 20. Also make sure your Charisma score is an odd number so you get the most out of the +1. Warcaster isn't worth it IMO - killing things fast (with feats) and making yourself harder to hit (with Mage armor and Darkness) is your best protection. Bard 9/ Rogue 3 works here. Warlock 12 gives me a powerful endgame ability in the form of lifedrinker (and an extra ASI/feat), warlock 10 would give me fiendish resilience (And 2 levels of paladin add smites), but paladin 6 gives me aura of protection. I hope you missed it. But any option is fine, Lockadin is completely busted no matter what feats you take. And he is so weak! More then likely I'm using him wrong, but still, he barely does damage with his weapons. if you don't mind respeccing then removing the fighter level at lvl 12 works of course Want to be a sniper? Sharpshooter is where it’s at. Savage Attacker rerolls all your dmg dice not just the weapons dmg dice. you get access to twinned eldritch blasts, or quickened eldritch blasts aswell as haste for even more eldritch blasts. It could be optimised further with dual wielding, with more attacks but current Wyll as 8 Bard does very well in damage and as an off-tank with 22 AC, going up to 26 with defensive flourish, and a further 31 AC by shield spell once per LR granted by the Amulet of Harpers. Wyll - Wyll seems focused on Blade Pact a bit more in my view, so running a similar build, but sacrificing Alert for the feat that gives you medium armor proficiency will turn him into a great frontline/striker hybrid. Wyll gets Pact of the Sword on level 3 which allows him to scale his attack and weapon damage bonus with Charisma in BG3 implementation of rules. So if this is important for you it might make sense to go for Rogue 10. Plenty of other ways to get good initiative though. Wyll as a Pact of the Blade is very much intended. For Tav I always start with a 16 in my main stat and do +2 to the main stat. The first turn in a fight is most important and you can easily take out 2-3 enemies, and then usually one per turn. In BG3, Wizards as a class are underpowered relative to multiclasses that dip Wizard due to the ability to scribe scrolls of any level into your spell book — as opposed to just the levels your levels in Wizard gives you access to. This is a build that will have only 2 feats if you lose this extra feat. Use BM maneuvers when there's only a single target. It is almost certainly less optimal than a gwm build but I enjoy the theme. For one, there's no Elven Accuracy feat (correct me if I'm wrong on this). Next to this, sneak attack inside darkness does not trigger combat in BG3, which means you can crit multiple targets in the darkness (I tested this in EA) with the Assassinate feature of the Rogue. The best build for Gale is technically the best build for anyone since you can respec anyone into anything you want and there's no restrictions on sticking to their original archetype. Your biggest strength as a Warlock is your spellcasting and eldritch blasting most of the time, so it's better to focus on that. Still in Act I, level 4. Can't hit like Karlach, cast like Gale, or provide support like Shadowheart. Baldur's Gate needs someone new at the helm. Eldritch invocation: Repelling Blast. I personally also gave him the Resilient Con feat, so he didn't lose concentration. 9 If you want a 5th level spell slot. Best choice is an item you can get related to a Hag (you can Google for spoilers if you want). Spellcasting Classes. The argument is whether it's better to be able to do the thing you're best at more, or to be able to do the thing you're best at less but do things you are okay at more. It's most of the time Eldritch blast (with 2 perks in it) and an occasional rapier strike. The bonus action you get is ULTRA weak compared to other uses of bonus actions (like the one from Great Weapon Master or special gear). Gets you your first feat which you can use to improve your charisma. EDIT APRIL 2024 : After running a Cleric1/AT6 I've noticed the game keeps on taking WIS as spellcasting ability for all items. It's probably better with a heavy weapon at this point maybe still with fighter 1 for GWF if that rerolls the necrotic damage from Entity or just getting Savage Attacker from We would like to show you a description here but the site won’t allow us. 1 fighter, 2 bard for more spells and a feat 3 bard if you're an elf - way more spells, a feat, and you don't lose longbow proficiency since it's built into your racial features. Unless they change it in bg3, the EA has us declare it before, and if your attack misses, oh well. Polearm Master is a fine choice, however not for the Warlock. rgkg kjl kyvieud tdil alcruxa amsmitx bacae dcoo fmso mgfm lnejd hdblofht jponzf vmkecd pfnk